![]() ![]() Those who liked it tended to laud its tone, atmosphere, combat and intimidation systems, side missions, and the moral component of the gameplay. Originally planned as a full retail release, the scope of the game was eventually scaled back to the point where it could be released as a digital-only title. ![]() Inspired by films such as The Road and The Book of Eli, the designers wanted players to experience the emotions and moral quandaries of choosing who lives and who dies. Originally a first-person game called Alive, when Ubisoft Shanghai took over the project, they restarted development from scratch, keeping only the original pitch and the focus on gameplay elements other than combat and violence. Under development by Darkworks from 2005 to 2009, with Ubisoft Shanghai eventually taking over and finishing the game, I Am Alive was announced, postponed, and re-announced multiple times over its seven-year development cycle. However, doing so will not be easy as resources are next to impossible to find, the city itself is draped in a toxic dust cloud, and murderous gangs of survivors wander the streets looking for easy prey. Feeling responsible for Mei, the protagonist vows to help find her mother. Finding their apartment empty, he sets out to try to find them, but he soon encounters a young girl named Mei who is looking for her lost mother. As the game begins, the unnamed protagonist returns to his home in the fictional city of Haventon, hoping to find his wife and daughter, whom he has not seen since the disaster. The game takes place one year after "The Event", a cataclysmic disaster that has wiped out most of humanity and reduced cities to rubble. It was released for Xbox 360 (via Xbox Live Arcade) in March 2012, for PlayStation 3 (via the PlayStation Network) in April, and for Microsoft Windows (via Steam and UPlay) in September. Continued abuse of our services will cause your IP address to be blocked indefinitely.I Am Alive is an action-adventure survival game set in a post-apocalyptic world developed by Ubisoft Shanghai and published by Ubisoft. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
0 Comments
Leave a Reply. |